In terms of attacks, the variety did not increase or decrease. If everyone presses on the triangle in due time, they will reach the maximum chain of blows and, consequently, the maximum damage.ĭragon Ball: Battle of Z allows them to freely change the colors of the characters’ suits. Aerial chase (or the ping-pong effect, as I like to call it) is still present in Battle of Z (it’s called Meteor Chain), but now we can only hit the enemy once, the remaining times will have to be carried out for your teammates.
With few options to vary in attacks, it becomes repetitive at a faster rate than previous games, which have always been pre-arranged, some more than others, for this problem. The combat system is similar to the Tenkaichi games, but with the difference of the largely reduced number of combos. But even more horrible is the movement of the characters flying. Firstly, they do not give that feeling of fantastic power that they should have given (all the fault of the collision, which is very badly done), secondly, the animations and visual effects are worse, it seems that they were done in a hurry and without affection, just like rest of the game, to be honest. In addition to this we have the collision of special attacks (kamehameha and derivatives) which is anecdotal. Super Saiyan Bardock and Super Vegito available as paid DLC. Japanese voices now available for Dragon Ball Z: Battle of Z Studio director says they are focused on Naruto and Jojo. These two factors alone are enough to dispel any desire to play, even if the biggest fans are Dragon Ball. Then, when the lock-on is on, the camera constantly assumes very uncomfortable perspectives that prevent us from perceiving what is happening around us (the camera in Dragon Ball games like Tenkaichi was never perfect, but it was quite acceptable). It is common to have the camera locked on an opponent and try to attack at great speed just to fail, passing by the opponent. The mistake is not in the chosen concept, which is team fighting (it is possible to fight in four against four, that is, eight characters simultaneously in an arena), but rather in the state in which the game is, giving the feeling that it needed several months of beta testing to reach a state that could be considered minimally reasonable.įor a start, the lock-on system works terribly. The main problem lies in what is the mainstay of any fighting game: fighting. But compared to other aspects, the transformations are only a small part of what makes Dragon Ball Z: Battle of Z a horrendous game. It is one of the characteristics that defined the manga / anime, and not being included in a game released at this point in the championship has no possible justification.
It is a regression because you cannot do one of the most basic things and that was already present in previous games, the transformation in the middle of the fighting. I am not exaggerating when I say that we are facing a regression.
We are facing something so disastrous that if we compare it to the previous game, Dragon Ball Z: Ultimate Tenkaichi, it makes it look like a fantastic alternative. Appearances from Special Force and Super Saiyan GOD are the icing on the cake of this irresistible recipe for ki chaos on the ground and in the air.Will Dragon Ball Z: Battle of Z be the game that fans have been waiting for, the one that will finally live up to all their expectations and that will close this generation with a golden key? No, no way, far from it.
Fans can’t afford to miss it.” With four different battle types, breath-taking visuals faithful to the inimitable Dragon Ball universe, plus full-featured solo play for those days when you want to bathe in the glory alone, Dragon Ball Z: Battle of Z represents the next essential evolutionary phase in the illustrious history of the franchise. “The large scale cooperative team melee battles are like nothing players have seen before in a Dragon Ball game. Found his weak point? Push your advantage and take him down together in a flurry of fur! “The Dragon Ball games continue to thrill fans across Europe, and Dragon Ball Z: Battle of Z brings some very exciting new features to the series,” said Olivier Comte, Senior Vice President, NAMCO BANDAI Games Europe. Work together to link powerful attacks including Meteor Chain and conquer gigantic foes like Great Ape Vegeta. Are you a team player with the crazy skills and cool composure needed to triumph in massive cooperative battles? If this sounds like you, then Dragon Ball Z: Battle of Z has just what you need, with revolutionary team battling for up to 4 players together in cooperative play against a host of fearsome opponents or in a giant 8-player battle royale.